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The Fencer

So I’ll come right out and say that I’m not thrilled about how finesse fighting in D&D 3.5 and Pathfinder is epitomized by the Duelist prestige class. Considering that swordplay was an art in which any self-respecting young nobleman should receive some training, it just strikes me as odd that fencing should require you to be at least 6th level already. To address this while not invalidating the usefulness of the Duelist, I decided to reprise fencing in a new base class…

FENCER

Fighter Base Class Variant

  • Hit Die
    d10
  • Base Attack Bonus
    Good
  • Fort Save
    Poor
  • Reflex Save
    Good
  • Will Save
    Poor
  • Skills
    Acrobatics (Dex), Bluff (Cha), Diplomacy (Cha), Escape Artist (Dex), Intimidate (Cha), Perception (Wis), Perform (Cha), and Sense Motive (Wis).
  • Skill Ranks per Level
    4 + Int modifier
  • Weapon and Armor Proficiency
    A fencer is proficient with all simple and martial weapons. They are proficient with light armor, but not with shields.

Class Abilities by Level

  1. Weapon Finesse
  2. Two-weapon Fighting, Two-weapon Defense
  3. Canny Defense
  4. Parry, Riposte
  5. Weapon Training: Light Blades, Insightful Strike
  6. For levels 6 thru 20, see below.
Fencers & Fighters
The fencer is a fighter base class variant and receives bonus feats from the fighter list at every even-number level starting at level 6. A character who takes levels in fencer cannot also take levels in fighter. Make the following changes to the fighter’s other class features:
  • Bravery
    +1 bonus on parry attempts.
  • Armor Training
    +1 bonus to canny defense
  • Weapon Training
    +1 bonus to insightful strike
  • Armor Mastery
    Defensive Roll (as per the rogue talent)
  • Weapon Mastery
    Unchanged

Fencers & Duelists
Fencer levels stack with Duelist levels for purposes of canny defense. Any time the duelist class grants a class feature that the fencer already has, improve the benefit of that class feature by +1.

Posted in Pathfinder / D&D, Random Stuff.

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